VLC Media Player for iPod TouchMon Jun 23, 2008 6:11 am by xps Zodttd has announced that he successfully ported the VLC media player to the iPod Touch and iPhone. He has been trying for a while and finally cracked the code to make this possible. What is vlc4iphone capable of? At the moment it may be ipod.Videohamster.com (at last a real flashplayer)Wed Jun 11, 2008 2:11 am by nikkelarsern ipod.videohamster is a website wich allows you to watch very many sites. Comments: 9 Flash for iPhone and iPod Touch Confirmed by AdobeThu Mar 27, 2008 9:39 am by Hazmon ![]() Yes you read correctly Adobe has officially made comments about bringing flash to the iPhone and iPod Touch. They have said they have downloaded the SDK and found a plausible way to deliver this into the devices. flash iPhone Adobe official statement is as follows… “We believe Flash is synonymous with the Internet experience, and we are committed to bringing Flash to the iPhone,” Narayen said. “We have evaluated (the software developer tools) and we think we can develop an iPhone Flash player ourselves.” They plan to create an app using the SDK and make it available via the iTunes App Store. However, It will be interesting on how this will incorporate into the safari mobile browser because of Apples restri... [ Full reading ] Comments: 2 Raging Thunder 3D Racing GameMon May 19, 2008 10:49 pm by xps Polarbit has released an early version of their Raging Thunder racing game for Jailbroken iPhones. Raging Thunder is a gut-churning, tire burning racer A Youtube video of the gameplay was posted to Modmyifone. The game is available via Installer.app (BigBo... [ Full reading ] Comments: 3 Wireless Pong Between Multiple iPhones, iPod TouchTue Jun 24, 2008 6:59 am by MannyPacquiao This has to be the coolest implementation of Pong ever: load the iPong application in two or three iPods touch units or iPhones, and start playing between them using your finger, with the ball actually passing from one screen to the other depending on the ball angle. The software was made by Mr. Kondo—a colleague of Ryo Shimizu, CEO of Ubiquitous Entertainment—in an hour. We don't know if it will make its way to the iTunes store as a commercial product, but I hope it inspires other developers to use this kind of competitive—or collaborative—gameplay. [Asiajin via [Technabob] Comments: 1 |














